Disallowed client having story progress locked skills unlocked, that the host doesn't yet have, if they played the same save further on their own and then join back.Improved ledgegrabbing on sloped terrain.Fixed being unable to descend a ledge into ledgegrab if standing slightly over the edge.Last used character is now remembered in Classic games if players use a character not default for their player number.Fixed Quick Join creating new saves, if player already had a save of that game.Fixed a case of getting stuck joining a game when player's save slots were full.Steamdeck: Fixed and updated on-battery frame rate limit from 30 -> 60 fps.FPS limiter is now a slider instead of a text field in Steam Big Picture mode and Steam Deck.Fixed Experienced Heroes Achievement not triggering correctly.Fixed vibration not working on DualSense controller(s). Fixed an issue that would sometimes cause joining to fail on Xbox.Fixed local players spawning off screen in some cases.Fixed a rare case where a joining player brought in an extra local player with them.Fixed hosted lobbies sometimes not appearing in the "Browse Games" -list when there were many ongoing games.AMD: Fixed flickering shadows for older than RDNA2 cards.
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